Programme  Poster session 3  abstract 645

Sharing water at catchment level: the impact of context on cooperative game solutions

Author(s): Mathieu Désolé, Stefano Farolfi, Fioravante Patrone, Patrick Rio, Mabel Tidball, Sophie Thoyer,
Cirad University of Genoa Inra-Lameta Supagro-Montpellier (Lameta)

Keyword(s): negotiation-support tool, water allocation, cooperative games, experimental economics, South-Africa

Article: abs645_article.pdf
Poster: abs645_poster.pdf
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Session: Poster session 3
AbstractThirteen years after the

beginning of the democratization process in South Africa, many radical socio-political and institutional

transformations have taken place in the country. Unlike during the Apartheid era, natural resource management and

governance, particularly in the water sector, is nowadays based on concepts and criteria such as decentralization,

economic efficiency, environmental sustainability and social equity. These criteria, which represent the pillars of the

South African National Water Act (NWA-1998), are universally recognized as the fundaments of sustainable

development and are widely employed in the definition of the environmental policies of the industrialized


To accompany this socio- political revolution, a process of institutional building is taking place in the

South African water sector. New organizations, namely the Catchment Management Agencies (CMAs) and the

Water Users Associations (WUAs) in charge of local governance of water are being established in the country.

These new organizations urgently need tools, methods, processes that can help them in their difficult task of

implementing locally the NWA by promoting the participation of local stakeholders in the process of water

management and allocation. In particular, there is a need to gain a better understanding of collective decision

mechanisms. In the South African context, participatory approaches – involving local stakeholders, decision-makers

and researchers- have been implemented to accompany the water allocation process at catchment scale : the Kat

River catchment was used as a pilot study to develop a role-playing game (KatAware –based on multi-agent

simulations) accompanying the negotiation between water users on the allocation rules of irrigation water. However,

the lessons of this experience are not easily transferable to other sites or situations. The objectives of our work are

therefore to assess the impact of the context on the outcome of a collective decision: by identifying the contextual

elements influencing most on individual behaviour and on collective action, we could then build negotiation-support

tools which are more easily transferable from one context to another.

This paper presents the results of theis

joint research program called SAFeWATER, undertaken the University of Pretoria , the Centre for Environmental

Economics and Policy in Africa and two French research institutions, CIRAS and INRA. We conduct laboratory

experiments to identify the way subjects play a cooperative game – sharing a common resource leading to higher

joint revenue when all users agree than when users form partial coalitions or try to play single-handedly. The

allocations obtained in the laboratory are compared to well-known cooperative game solutions such as the Shapely

values or the nucleolus solutions. This allows us to build a reference game. The same experiments are then conducted

with a protocol which is progressively enriched with contextual details: ie the resource is named, subjects are

attributed roles, etc. and compared to the reference game results. A final phase consists in conducting the same

experiments in the field with concerned subjects (farmers instead of students). Our results confirm previous field

experiments that context matters. If time allows, test-bed experiments are then used to compare the acceptability of

various policy instruments yielding the same allocation as the copperative solution foud in the previous experiments.

This work should help to measure more precisely to what extent context changes behaviour and allocation

solutions in cooperative game situations. It should then allow us to build accompanying models facilitating

negotiations between water users at catchment levels, which can be adjusted to each catchment, therefore

overcoming the disposable model issue.

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